ParaglidingWX — Thermal Map

Thermal Map

Thermal Map uses the same map time slider as Wind Map. Each coloured cell is the mean parcel buoyancy (°C) averaged from ground level through the lowest 200 m AGL at that grid point—the same parcel physics as the windgram Parcel buoyancy tab, collapsed to one number per map cell. It is a coarse planning hint, not a substitute for reading the full profile at a site.

Models and data

The overlay follows the toolbar Model dropdown (not the windgram model). It is available on HRDPS ~1 km (West), HRDPS 2.5 km, and HRRR ~3 km (CONUS) when those models use the hosted zarr map grids (see Weather models). Open-Meteo-only models do not drive the Thermal Map.

For those zarr models, buoyancy is usually fetched precomputed from /api/…-thermal-buoyancy-grid (server-side parcel integration with model orography / DEM). The same formula is also implemented in the browser for legacy paths that still pull raw isobaric fields and sample Terrarium DEM per cell.

Parcel calculation

At each map cell and forecast hour, a surface air parcel is lifted from terrain elevation using:

The map value is the arithmetic mean of that buoyancy profile from terrain MSL to terrain + 200 m MSL, sampled at evenly spaced heights (endpoints included). Terrain comes from Mapzen Terrarium DEM tiles on client paths, or model orography on the server grid.

Colour scale

Colours match the windgram Parcel buoyancy tab (warm = still rising, cool = capped or stable):

The raster is drawn with partial transparency so topography and the basemap remain visible underneath.

Limitations

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